Organised by: Transport Systems Catapult
Adress: Ground Floor, The Pinnacle, 170 Midsummer Boulevard, Central Milton Keynes, MK9 1BP
Programme
Social Networking is an important feature of many people’s lives, both personally and professionally.
It is also having an impact on transport. People may learn about a road traffic accident through Twitter before they hear about it from their traffic information service. Car-sharing is more acceptable with “Facebook Friends” than it is with strangers.
The seminar will address “Social Media in Transport”, including its use for the National Roads Authority in Dublin, and how technology & gamification can be used to encourage travel behaviour change. (According to Wikipedia “gamification” is the use of game thinking and game mechanics in non-game contexts to engage users in solving problems and increase users’ self-contributions)
Seminar Chair – Dr John Walker, TRG, Southampton University
1. Welcome & Introduction by: Dr John Walker
2. How ‘Gamification’ Delivered through Technology can create Longterm Modal Shift – Crispin Moller, Yomp
Using Social Media for the National Roads Authority (eFlow) in Dublin – Simon McBeth, Sanef Tolling LtdPerception as Data – technology to help gather and understand information about user needs in transport – Mike Saunders, CommonplaceUsing Social Media during travel disruption – Ian Wright, Passenger FocusSocial Media, Disruption Information and the Glasgow Commonwealth Games – Paul Everson, Trapeze Group (UK) Ltd(Title- tbc) – Charlie Sundt, Transport for London
8. Closing Remarks – Dr John Walker
Attendance is free. Places must be pre-booked with Rachael Louis, rlouis@its-uk.org.uk.